Kelsey’s artist origin story is pretty standard: he was bitten by a radioactive crayon and has been drawing on any piece of paper he could get his hands on ever since. His work has been published in Grinnell Magazine, Savage Insider, and Steamscapes: North America.

Clients and Projects include:

  • Four in Hand Games (June 2012 - 2017)
    • Profession illustrations and product advertisements for Steamscapes, a Savage Worlds alternate history game setting
  • If Duology (August 2012 - February 2013)
    • Character designs and chapter illustrations for online novel based on the musical “Wicked”
  • Glassman Software Vc (September 2009 - April 2011)
    • Lead character designer for iPhone RPG (never released)
    • Dialogue portraits for all main and secondary characters and monsters
    • Short animations for “Expensive Cat Toy” iPhone game
  • I Dream of Sweets Bistro (Dec ‘12)
    • Store logo and promotional posters
  • Lyon College (Aug ‘10)
    • Six characters for use in promotional material and dormitory functions
  • Grinnell College (Aug ‘09)
    • Nine superheroes based on the the college’s tenants of self-governance for new student orientation t-shirts and flyers
  • Gamer’s Asylum (Jul ‘09)
    • Store logo, business cards, and website header
  • Grinnell Magazine (Jun ‘09)
    • Illustrations for Summer ‘09 issue

Exhibitions and Awards:


  • Supernatural: Vox Populi, Philadelphia, PA 
    Curator: Beth Heinly


  • Student Art Salon: Faulconer Gallery, Grinnell, IA 
  • Juror: Sabina Ott, Prof. of Art, Columbia College Chicago
  • Won: Student Affairs Art Prize for vinyl cut "Super Liberal Arts"


  • Student Art Salon: Faulconer Gallery, Grinnell, IA
  • Juror: Darrell Taylor, Director, UNI Gallery of Art, Cedar Falls, Iowa
  • Movement: Smith Gallery, Grinnell, IA (solo exhibition)


  • Student Art Salon: Faulconer Gallery, Grinnell, IA
  • Juror: Isabel Barbuzza, Assoc. Prof. of Sculpture and Sculpture Area Head, University of Iowa
  • Won: Juror's Merit Award for painting "Breakdancers"